• Flave, a new open source AS3 Varlet physics engine

    I’ve received feedback from some guys at FGL and so I decided it was time to release it as open source! After commenting each line of code as much as I could, after 2 weeks of bug-testing to remove some instability and after an afternoon coding some samples, I have here packed for you guys at the blog the v0.6b version!

    As you can guess, it’s a varlet engine so it isn’t as stable as rigid-body engines like Box2D or Motor Engine, and the only real solid there is the particle primitive. Which is a small circle (how exciting!). But since your blog gets so many hits from all kinds of coders, I thought maybe (like with my other samples posted on your blog), some more skilled coder could improve it into something better! »

    This is a demo completely developed with the engine:

    Use arrow keys to navigate through the 10 samples.

    Besides the engine itself, it’s a great example of solid OOP programming, with a lot of comments in the source code.

    Download the source code.

    source : http://www.emanueleferonato.com

    This entry was posted on Monday, December 13th, 2010 at 3:09 am and is filed under ActionScript, Flash, Tutorials. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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